//----------------------------------------------------------------------------------
// C2DTexture class
// Author: Oscar Serrano
//
// Description:
// 
//----------------------------------------------------------------------------------

#pragma once

#ifndef CUBE_TEXTURE_H
#define CUBE_TEXTURE_H

#include <string>
#include "Texture.h"
#include <d3dx9.h>

class CCubeTexture: public CTexture
{

protected:

	LPDIRECT3DCUBETEXTURE9	m_Texture;
	virtual bool LoadFile	();
	void			Unload();

public:

	CCubeTexture			();
	virtual ~CCubeTexture	();
	
	
	void Activate			(size_t StageId);
};

#endif //CUBE_TEXTURE_H

